Saturday, June 8, 2013

DRM Was Created By The Devil

The "always online" model for video games sucks and I get the feeling that a lot of the console makers and publishers just don't seem to "get" it. They place absurd restrictions on us claiming things like, "well, why wouldn't you want to be online?" So just because most consumers prefer to be online, you feel that gives you the right to force us to be online? Stop lying to us. We know the reason you want games "always online" is so you can check and make sure our copy is legit. Here's the thing with that: pirates have work arounds for your systems. They know how to avoid your checks and not go through this hassle. All your digital rights management (DRM) does is punish the consumers in a vain attempt to combat piracy. It punishes those who can't connect to the internet (such as anyone in the military). It punishes those who don't want to connect to the internet. To put it bluntly: DRM is fucking stupid!

If someone has a single player game, what sense does it make to force them be always online? They aren't going to be interacting with other players, so why make an internet connection a requirement? I see how sneaky you publishers are getting. You've said, "all of our games will have a multiplayer element to them." That's nice, but again, we people want to just play the single player portion, what sense does it make to require the internet? It's a nice option, don't get me wrong, but when you make it a requirement, well then it seems more like we're just renting the software from you.

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